Here above and on the right are some
examples of color work for Ubisoft's project: Academy of Champions.
The research enabled us to model the backgrounds, texture them
and then do the lighting and add atmosphere to the scenes.
Preproduction is an important part of a project. It helps setting
the artistic tone according to our client’s needs. This
stage also helps us estimate the workload and organize the production,
hence ensuring the quality of the animation project. |
Color work: Hall - ZEILT productions for Ubisoft |